The Dark Urge is a great way to combine some of the best features of both custom and Origin characters in Baldur's Gate 3, but the way that this backstory interacts with the game makes it impossible to unilaterally recommend. This loss of autonomy can be even more restrictive than playing another Origin character in certain respects, and the full Dungeons & Dragons experience of creating a new backstory can't be achieved with the Dark Urge. The most important one is that the Dark Urge imposes itself on gameplay by forcing the character toward violent impulses, making it a frustrating option for a playthrough centered around making morally good choices. card_chance 1.Allowing the game to dictate a specific backstory does, of course, create certain limitations outside of character creation that wouldn't arise with other Baldur's Gate 3 custom characters. number_of_class_specific_camping_skills 2. Place is at the end of that line - which should look like this in the end: card_chance 1.0Īnd it goes specifically at the end of the generation: line code, so look for this: You can find this file in their hero folder. ![]() ![]() No problem - to update the current mods you need to add a line of code to each custom heroes. ![]() I posted this reply to you on the Nexus :)īut for the purpose of anyone else wondering I will also post it here:
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